Josh Dev


Hi! My Name is Josh, I worked on Frankenstein's Quest! I would say that a lot went right and wrong. We took a few days to try and write a sequence puzzle which were wasted because we didn't actually do that. I think that our final project looks pretty good. Overall everything went pretty well. We thought there were going to add more puzzles but ended up not. The biggest challenges were trying to figure out complex scripts. Like a sequence puzzle I talked about earlier that we never did. We decided to move forward without it. I am proud of our simple design. I thought we would've had more puzzles. If we did it again, I would try to focus on more things that we could accomplish.  The time limit affected our ability to do things as much. When you do a game jam, just remember that you can and should utilize your time.

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